- Chain Lightning will now deal the same damage to subsequent targets as it does to the first.
- Lava Beam’s damage now increases with jumps. Each jump increases the damage by 10%.
- Elemental Mastery now has a 90-second cooldown (was 2 minutes).
- Shamanistic Rage is now available to Elemental Shaman as well as Enhancement Shaman.
- Conductivity no longer requires that the target be within the area of effect of Healing Rain.
- Healing Rain had its mana cost reduced by 50%.
- Ancestral Swiftness now increases spell haste by 5% and melee haste by 10% instead of 5% each.
- Glyph of Purge now adds a 6-second cooldown to Purge.
- Stone Bulwark Totem now absorbs 25% more damage.
- Primal Earth Elemental and Primal Fire Elemental now deal 20% more damage.
- Elemental Blast now has a chance to increase the caster’s Agility for Enhancement Shaman.
- Glyph of Flame has been redesigned. This Glyph now causes the Shaman to heal for 30% of the damage dealt by Flame Shock.
- Unleashed Fury Flametongue now increases Lightning Bolt damage by 20% (was 30%), and Lava Burst by 10%.
- Flame Shocks duration has been increased by 25%.
- Lava Burst base damage has been reduced by 33% but now always deals a critical strike. When cast on targets affected by Flame Shock, it now deals 50% more damage.
- Totemic Restoration no longer allows the Shaman to instantly destroy a totem to obtain a full 50% refund on cooldown. Any totems that have been destroyed or replaced behave as if the totem had been active for 1 second.
- When summoned, the Stone Bulwark Totem has health equal to 10% of the casting Shaman’s health.
- The talent Nature Guardian now preserves the player’s health percentage when its maximum health boosting percentage expires.
- Ancestral Guidance now copies 60% (was 40%) of the amount healed.
- Conductivity now shares 30% (was 20%) of the healing received from Healing Wave, Greater Healing Wave or Healing Surge.
Elemental
- Elemental Focus now increases the Shaman’s spell damage by 15% (was 10%).
- Shamanism now increases the damage of Lightning Bolt by 70% (was 50%).
Enhancement
- Mental Quickness now lowers the cost of shocks by 90% (still lowers the cost of other “beneficial, instant, damaging and totem spells” by 75%).
- Spirit walk now has a 1-minute cooldown (was 2-minutes).
I’m not going to talk about everything, just a few changes that
caught my attention.
I like the new Glyph of Flame. The self-heal makes it a much
more interesting choice now. And the baseline duration of Flame Shock has been
increased by 25% so it’s a win, win. I see it being used in just about every
situation, from questing to soloing old content and raiding.
I imagine the change to Glyph of Purge was made for PVPers.
Having an ability that removes two magic effects without a cooldown must have just
been too good.
Elemental Shaman gaining access to Shamanistic Rage is a
huge defensive boost. I would have killed for this back in Cata when I was
questing on my Ele Shaman and felt like I was wearing tissue paper for armor.
Chain Lightning doing equal damage to all subsequent targets
will be a nice DPS increase on multi-target fights.
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